![]() ![]() You can add not only standard but any animation you like, created or found on other sites. Adding a custom animator controller to the avatar descriptor will overwrite the default one. For now, I'm gonna try alternatives to see if I can find a workaround. When the playable layout is set to default, all basic animation will be added by itself on upload. because the internet is relying too much on Discord servers rather than trusty forums (or Reddit), I dropped my question to VRChat's official Discord to see if anyone might respond (I've already seen my question skipped over. This format allows various Unity functionality such as custom animations, shaders and various other. With some debugging window studying, I'm learning the tracking controls are not animating like they should be. avatar format called VSFAvatar is supported by VSeeFace. The problem I'm having is that if I have a VRCChair with a custom animation on it and a regular basic VRCChair (it just makes you sit, nothing fancy), then if a user uses the regular chair and then goes to a custom chair, their animations for custom chairs won't work properly and they stand awkwardly in place (Photo 2). This includes changing the height/y-axis of your avatar's seat.) when you want your avatar to sit differently than the base animation. This feature works much the same as using the animator controller override for a specific avatar (i.e. When you place a VRCChair prefab into your world's scene and check the Inspector for a VRC Station script, you'll see a slot for an Animator Controller to place a controller or override controller into! Through this will allow you to implement an animator of your choosing for that chair! For example, an animator controller for a laydown pose animation (Photo 1). I got curious and started digging into it so I could possibly implement it into the world I'm creating, and let users sit and lay in select places whenever they visit! (Except that this is part of how all those MMO worlds get your avatars to dance. Last night, I discovered you can set chairs in VRChat worlds to make your character do specific animations! I noticed it when I clicked on a bed in a world and my character could lay down a specific way, without the need of installing a special gesture into my avatar!Ī pretty cool rarely-used feature, right? So buckle up y'all, I'm gonna get veeery rambly and technical here. Been trying to troubleshoot something very specific with veeeery little documentation available, so I'm gonna think out loud by word-dumping.
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